3D Character Modeling
About the Course:
AAVA 3D Provides the most effective 3d Character Modelling Animation Course in Bangladesh. Character artists are a drive that fills 3D worlds with people, animals, magical creatures, and everything else that breathes life into a selected setting. They can represent a sort of transit station where all the paths of pre-production converge, and also the concept art is transformed into a true and concrete 3D model. Next, animators take the baton.
Whether you’re watching your favorite animated film, enjoying the subsequent VFX blockbuster, or playing an action-packed game, every character on your screen was created by a talented group of artists. It’s easy to overlook the incredible skill and diligence that goes into designing and realizing these characters, but there’s little question of the impact these artists have within the show business.
Studios need character artists with a robust understanding of polygon modeling workflows, digital sculpting techniques, and clean topology for downstream departments. Whether you’re completing an Art Director’s vision or bringing your own unique design to life, it’s thrilling to be a part of that process. it’s Huge Demand for the planet Market That’s why we offer the most effective 3d Character Modelling Course in Bangladesh.
The Learning Cartoon Character Animation course offers the prospect for our Students to achieve clear knowledge about Cartoon Animation with the assistance of a highly professional instructor. AAVA 3D Always make sure the very best quality Mentor for college kids. We believe that Industry Professional can offer you the simplest Direction to maneuver on Your Career within the 3D Character Modelling animation Sector. We work with our student’s job placements. AAVA 3D Must be the best choice who want to learn 3d Character Modelling Course in Bangladesh.
This course is taught in a theoretical,
practical and project-based format.
Character Designing, Character Animation
Principals, Character Modeling, Rigging, and
The animation is the main feature of the course.
Though we use 3ds MAX and Maya for this
course but the principals and techniques are
universal and applicable other 3D software
- Essential Skill and knowledge on 3ds MAX and Maya
- General level IQ and common sense
- Determination for hardworking
- Enough patients and eagerness for achieving the goal
- Creativity and observation power
- Lectures 16
- Quizzes 0
- Duration 32 hours
- Skill level All levels
- Language English
- Students 0
- Certificate No
- Assessments Yes
- Character concept Art + Introduction
- Getting started with zBrush (Interface)
- zBrush Use of Brushes
- Sculpting a normal doll face
- Anatomy of human figure and face
- Sculpting Head 01
- Sculpting Head 02
- Sculpting Body 01
- Sculpting Body 02
- Cloth Making
- Retopo In Maya
- UV Mapping in Maya
- Refine Full Body in Maya
- Lighting & shading
- Rendering Engine
- Final Render with Arnold/Vray